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Rise of the mushroom kingdom
Rise of the mushroom kingdom













rise of the mushroom kingdom

Pieces of landscape float in the air with no apparent support such landmarks are considered natural formations with little curiosity to the natives. Beyond that, the laws of physics as are understood on Earth go away.

rise of the mushroom kingdom

The gravity on this planet is about half that of Earth, making most visitors from other realms disproportionately strong if they come from a higher-gravity world. Most outsiders reach it only through Warp Zones. It exists in an unknown point in space with the exception of a few alien encounters, no space-faring races have cataloged its location. The Fungal World is much smaller than Earth, more compact with places of interest fairly close to each other. Just wanted to let that be known.Īlso, check out the Rise of the Mushroom Kingdom flash videos for another bit of inspiration. I borrow heavily from the other conversion though, particularly when it comes to Arcane Backgrounds. That said, I feel Savage Mushroom Kingdom is seeking to more or less directly emulate the world of the games, whereas this one is more like seeing the games through a whole new light.

rise of the mushroom kingdom

So, having been greatly inspired by the old Hyboria + Mushroom Kingdom thread, and finally settling on a system, I've been fleshing out my take on a Sword & Sorcery-styled Mario setting.įirst off, there IS an existing conversion as it turns out (you can find it on the conversions section of Savage Heroes), which has been very inspirational in and of itself.















Rise of the mushroom kingdom